![]() Rather than hopping from room to room and solving a single puzzle in a box, some puzzles' effects are visible in many places in the dungeon. Several of the game's dungeons have more interlocking puzzles than before. That said, Dark Dawn isn't perfect, but it does a few things right. I feel that much of the fandom's criticism is under the lens that the game's flaws were major factors in its failure, and perhaps they were, but ultimately, Dark Dawn received almost no marketing attention besides an E3 demo, and so it was mostly only fans of the series who bought it anyway, and fans are always going to be more critical of a series they love than newcomers will be. ![]() ![]() The biggest factor in Dark Dawn's commercial failure was coming at the end of the Nintendo DS's lifecycle. ![]()
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